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View Profile frdy
Game dev and programmer

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Decal Trouble

Posted by frdy - September 30th, 2022


Until now, I have been using the Universal Render Pipeline in Unity. For those who don't know what it is, I don't really know either. What's important is that this renderer allowed me to make cool bruise decals that I could paste onto grunts.


iu_763789_11482520.png

Look at this dude. (screenshot taken in the unity editor)


It took me a while to notice, but these effects were barely present in the webgl build of the demo -- Grunts wouldn't show bruises 99% of the time, unless they were clipping into a wall or something?

iu_763790_11482520.png

(screenshot taken in webgl build)


I was banking on these decals working, as blood 'n bruises are integral to madness combat. I'll try to see if I can somehow get them to work on webgl, but if I have to make concessions, I might have to unfortunately make the game download only, which I really don't want to do.


I'll keep you guys posted.


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